Post-Jam update for Parazyte!
Parazyte » Devlog
I'm so happy to announce my game was ranked 10 out of 17 for the solo division in the 14th Alakajam. This was my first alakajam event and I'm glad the community was enthusiastic with sharing their feedback. As of this update, the game is miles better than before. If you are interested in reading some of the fixes and changes I made, proceed below:
= Fixes
- MP bonus is reduced when Symbiote is removed
- Resolved lag issues in later waves by updating the fps to 64 fps
= Changes
- Fungus can now be selected with mouse left-click
- Player starts with 20 MP
- Grid is automatically enabled
- Doomer MP Cost updated from 40 MP to 50 MP
- Doomer HP increased from 10 HP to 12 HP
- Weccan attacks now apply slow effect (does not stack)
- Weccan HP decreased from 8 HP to 6 HP
- Symbiote MP Bonus is decreased
- Symbiote HP increased from 6 HP to 8 HP
- Removing fungus with the shovel recovers 10 MP
- Bullet speed and reload are now faster
- Bugs are now more durable and faster
- Each bug type becomes harder to kill 2 waves after being introduced
- Waves will now have an increased number of bug spawns
- Number of waves increased to 6
- Added a title art
- Changed the heart icon to mushroom
- Added a grid icon
- Font style changed
- Added an Overall Total Points breakdown after winning the game
Files
Parazyte.zip Play in browser
Mar 14, 2022
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